Improved search & early access dates

Today’s update brings early access release dates, improves the site search experience and general UI improvements. See below for more details.

Site search improvements

The search bar now brings you to a new search page if you press enter when searching.

You can also open search results in a new browser tab now: middle click, right click & open in a new tab or Ctrl+click.

Using early access dates

Our site (and Steam itself) changed the original early access (EA) game release date to a new, full access release date when a game exited early access.

This lead to some unintended consequences. For example if a game with a 2021 early access release date had a full release in 2023, then in the Steam Market Data the game would move in the annual graph from 2021 to 2023.

We are now displaying the early access exit date in game pages (where applicable) and call the original release date as “first released”. (Whether it is early access or full release.)

Previous “release date” filter is now called “first released date”. It allows you to filter by the earliest point the game became available on Steam (either as an EA or full release).

We added a new “early access exit date” filter, which allows to filter EA games based on when they went full release. For example, here are all the Steam games that launched as “early access” and came out with a full release this year. (Indie tier required to use date range filters.)


Game revenue history chart, followers filter

We have released two new charts for game historical data and followers range filter. See below for more details.

Game revenue history

Individual game page now has two additional charts for registered users: Cumulative Est. Revenue, Daily Est. Revenue Increase. Here’s an example using Sapiens:

Followers range filter

We have added followers range filter to the Games Database, Steam Analytics and Top Charts. You can filter games by setting minimum and maximum follower count.

More data available via Business API

We are now providing follower data for game performance endpoints in our Business API.

This update also includes smaller bug-fixes and updates not highlighted above.


Company HQ countries and other updates

VG insights has released a set of updates today:

Developer and publisher HQ countries

Developer and publisher pages now show HQ countries for thousands of larger companies. You can also download theses as a dataset or filter the companies by country of origin.

12-month period for the top charts

Top Charts feature now allows to see the top games in the last 12 months.

Game pages have tags

Individual game pages now show the Steam tags attached to that game.

Time ranges for games graphs

Individual games pages now allow you to choose a custom date range.

More data available via Business API

We have significantly improved our Business API in collaboration with some of our largest clients.

  • Company overview
  • Company’s game list
  • Game’s publisher and developer lists
  • List of all available games, developers and publishers in the VGI’s database

Product roadmap

We have included a product roadmap page to keep users updated on what to expect in the coming months and years.

This update also includes smaller bug-fixes and updates not highlighted above.


New features and updates – platform updates, revenue calculator, additional market metrics

We’ve released 3 new major updates on the platform today:


Core Keeper sold over 1 million units in less than 4 months because they focused on the right things

Core Keeper is a sandbox survival sim that has been described as a blend of Stardew Valley, Terraria, Minecraft and Valheim. Essentially, it’s everything that Steam players love in one game.

It announced that by the end of June 2022 it had sold over 1 million units. This article explores the game’s performance as well as the reasons behind the game’s immediate success.


Report: Steam games market size will decline in 2022 after reaching $6.6bn in 2021

COVID boosted game sales across all platforms, but PC games were a strong winner. Steam games revenues grew by 31% in 2020 and a further 11% in 2021.

2022 has brought challenges to the industry. The whole industry will likely decline in 2022. Games on Steam will also see a decline, but will fare better than the rest of the industry.


Analysis of games launched in 2022 so far

2022 has already seen over 6,000 new games released on Steam. That’s over 34 games a day. How have they performed?

This article explores the sales performance and trends among the 2022 game releases so far.


Steam publishers landscape – Concentration and dominance of the US

Which countries dominate the Steam publishing space?

Getting a game published is hard as is. Finding out that all the publishers you’d want to get are abroad makes it even worse.

In this article we’re exploring where most Steam publishers are geographically. We’ve tagged over 2,300 Steam publishers countries. They collectively make up over 95% of the revenue on the platform.

The US tops the country list both in terms of number of publishers and by revenue they generate. However, there are a few surprising countries that make it to the top 10.


Steam sales estimation methodology and accuracy


We have a used sample size of 55 publicly released Steam sales figures to test the VGI unit sales estimates

At an overall level, the VG Inisghts algorithm overestimates Steam games units sold by +3%

At individual game level, VGI estimates were in the +-15% margin of error for 84% of the games


What can we learn from the highest earning indie developers on Steam?

Only 10% of Steam developers have ever made more than $100k in gross revenue. This article explores what they’re doing that other developers aren’t. It covers self-publishing, genre focus, number of games developed and more.